NEW
**Isle of the Lost Souls**
We had received a lot of requests asking for second season rewards to return, so this is what we will be doing AND MORE:
- Prophet Accessory (2nd Season):
- Access is unlocked by completing the Platinum Battlepass.
- The Platinum Battlepass resets monthly, and players must re-complete it each cycle to regain access.
- Each reset introduces new rewards.
Prophet’s Soul Mechanics
- 7,500 Prophet’s Souls can be forged into 1 Prophet’s Piece.
- Upon attempting to forge at 7,500 souls:
- A ghost spawns and attempts to escape
- Players must successfully catch it to receive a Prophet item
- Each Prophet item can only be obtained once per player.
- An in-game announcement is broadcast whenever a player obtains a Prophet piece.
Prophet Accessory
- Prophet Necklace
- Prophet Shield
- Prophet Ring
- Prophet Aura
- Prophet Wings
Prophet Gear Stats & Effects
- Each Prophet equipment piece provides:
- 10,000 stats
- 30% Drop Rate bonus
- When keepsaked and worn as cosmetics:
- Wearing the full Prophet Accessory set cosmetically grants a 1.3x damage multiplier
Collection Log
- Added a new Prophet Collection Log covering all new Prophet equipment.
- Completing the collection log now rewards a $200 Bond.

NEW
Prophet Stamp
Prophet Stamp
For players who already have completed the minigame and have the full prophet set, you will receive instead:
- Prophet Stamp - Limited at 5 per player.
- Used on Prophet Gear to imbue it, making it stronger with the following changes:
- Stats will be increased from 10,000 to 15,000.
- grants 1.4x damage multiplier when keepsaked and worn as cosmetic set.
Collection Log: Goodiebag Island Pick- To progress this log you will have to imbue prophet gear

UPDATE
Rebalancing Content
Rebalancing
We`re re-balancing the Kill Count requirement for various monsters and content from Early-Game to Mid-Game:
- Verdant Dragon will now require 5,000 Dracula Kill Count instead of 10,000.
- Dark Angel will now require 5,000 Hellfire Demon Kill Count instead of 10,000.
- Kerberos the Wild will now require 5,000 Enchantra Kill Count instead of 7,500.
- Heroes Guild will now require 30,000 Exodia Kill Count instead of 50,000.
- Elite Cursed Barrows will now require 500 Barrows Point Tokens instead of 1,000.
- Chamber of Aragon will now require 1,000 Poke Raid Box Opens instead of 1,500.
We are also re-balancing drop tables & rates for various content:
- Aura Hunter
- Arctic Aura: will now be 1/1,500 instead of 1/2,000 drop rate.
- Shadow Aura: will now be 1/2,000 instead of 1/3,000 drop rate.
- Relinquished - Aragon Taxbags and Mob Tickets buffed by 50%.
- Kerberos the Wild - Aragon Taxbags and Mob Tickets buffed slightly.
- Hellfire Demon - Lowered Hellfire Attachment Drop Rate from 1/6,000 to 1/5,000.
- Dark Angel - Lowered Dark Angel Attachment Drop Rate from 1/6,000 to 1/5,000.
PATCH
General
- Added Chocolate Bunny Spawn Reminders at five and one minutes.
- Added "Open-All" option for All Goodie bags in-game.
- Goodie bags are now stack-able.
- Added the feature to combine 2,500x Verdant, Crimson, Azure and Solar Essences into a Toolbox.
- Added Head Icon Support for Emperor and Apex Donator Ranks.
- Lowered KC Requirement for Dragon Trophy from 1,500,000 to 1,000,000.
- Jellybean hood now will work universally with most set bonuses.
- Increased the poison damage dealt to the first boss Lexicus in Sanctum Raid.
- Increased the damage dealt to the player if hit with Lexicus lighting mechanic.
- Fixed drop rate boosters stacking incorrectly – Previously, crowns and DR boosters multiplied everything (including donations, potions, and perks), causing extremely inflated drop rates. Now they only boost your equipment bonuses, as intended.
- Corrected booster behavior – Boosters like “1.75x” now apply their bonus only to your base equipment drop rate, instead of multiplying with other boosts like donations, potions, or perks. This prevents unintended stacking and keeps values consistent.
- More balanced drop rates overall – Total drop rate values are now much more consistent and predictable, preventing extreme cases where players reached over 1000%+ DR.
- Improved drop rate breakdown display – You can now clearly see how much each source (like crowns or boosters) contributes to your drop rate, instead of everything being combined into one number.
- Healthier long-term scaling – These changes ensure future gear and upgrades remain meaningful without breaking drop rates or making rare items too common.