Dissolve System & Donator Zones Rework, Shops Changes, Upgrade Interface Changes & New Pets

Published December 30, 2025 at 10:05 PM 3 months ago

REWORK

Dissolving System

  • New Interface:
    • Created a new interface for the Dissolve System, making it more user-friendly and intuitive.
  • Bank Integration:
    • Allows players to dissolve items directly from their bank, streamlining the process and enhancing convenience.
  • Item Value Hover:
    • When hovering over items in the Dissolve interface, now their value is displayed (instead of stats information), making it clear how much they are worth to dissolve.
  • Overall Flow:
    • Simplify the dissolve process so that players can quickly dissolve items they no longer need while seeing how much they will get from the action.
PATCH

Donator Zones Rework & Shops Changes

Donator Zones Rework:

  • Made All Donator Zones Multi-Zones:
    • All NPC kills in Donator Zones should count as 2x (during Slayer tasks).
    • Example: A Slayer task of 60 mobs will require 30 kills.
  • Removed ::dzone:
  • Szone NPCs:
    • East Room: Yippies
    • West Room: Emerald Crab and Super Angry Wolf
  • Uzone NPCs:
    • East Room: Shenrons and Infernal Hounds
    • West Room: Water Elemental and Balance Elemental
  • Ezone NPCs:
    • West Room: Add Lucid Dragons and Darksmokes
    • East Room: Add Mutated Deadnaut as a Global Boss
  • Lzone NPCs:
    • South Room: Add Purplefire Huntresses and Belly Blobs
    • North Room: Add Shadow Emperor as a Global Boss
  • Epiczone NPCs:
    • South Room: Add Demogorgon NPCs
    • North Room: Add Necrolord as a Global Boss
  • Uberzone NPCs:
    • South Room: Add Ultra Pummelers
    • North Room: Add Gladiator Boss
  • Global Boss Restrictions (ONLY FOR DONATOR ZONES GLOBALS):
    • Limited global boss kills to 10 times per day per account. Reset is at midnight server time.
    • Added a kill timer to the chat: "You can kill (Global Boss) 9 more times today."
  • Global Boss DR:
    • DR should not affect drop rates for any global bosses.

Shop Adjustments:

  • Trivia Point Shop Update:
    • Added new items:
      • Deathtouch Dart (10 points)
      • $5 Bond (25 points)
      • $10 Bond (50 points)
      • $50 Bond (400 points)
      • Silver Casket (1000 points)
  • MOB Tickets:
    • Renamed Deluxe Tickets to MOB Tickets.
    • Removed MOB points and adjust related shops to use MOB tickets.
    • Renamed Point/Ticket Shop at home area to "MOB Ticket Shop."
    • Removed Unique Box from the Loyalty Shop.
    • Updated MOB Ticket Shop:
      • 5k tickets = Deathtouch Dart
      • 10k tickets = $5 Bond
      • 20k tickets = $10 Bond
      • Silver Casket = 500k tickets

Global Boss Shop Changes:

  • Updated Global Boss Shop:
    • Updated the pricing and token structure for global boss items:
      • $5 Bond = 10 Global Boss Tokens
      • $10 Bond = 20 Global Boss Tokens
      • Silver Casket = 100 Tokens
      • Gold Casket = 250 Tokens
      • Owner Cape Goodiebag = 500 Tokens
  • Other Donor Shop Changes:
    • Added Diamond Casket (700 points)
    • Added Mythical Casket (1500 points)
    • Added Charitable Aragonite Pet (5000 donation points).
    • Removed all Owner Goodiebags from the shop.
  • Vote Shop Changes:
    • Removed Mythical Casket from Vote Shop.
    • Added Vote Pet: 2x Vote Rewards, 30% DMG, 50% DR (costs 300 Vote points).
NEW

Pet Changes

  • Pet Adjustments:
    • Removed/Disabled all unused pets, keeping only those that will be used:
      • Starter Pet: 5% DMG, 5% DR
        • Obtained from Starter Shop
      • Blood Slayer Pet: 40% DMG, 50% DR
        • Obtained from Blood Slayer Chest
      • Voltstrike Pet: 15% DMG, 20% DR
        • Obtained from Poke Raid.
      • Hellraiser Pet: 50% DMG, 75% DR
        • Obtained from Chamber of Aragon Raid
      • Verdant Dragon Pet: 15% DMG, 20% DR
        • Obtained from Verdant Dragon Boss
      • Jinni Pet: 20% DMG, 25% DR
        • Obtained from Jinni Boss
      • Hellfire Demon Pet: 25% DMG, 30% DR
        • Obtained from Hellfire Demon Boss
      • Dark Angel Pet: 30% DMG, 35% DR
        • Obtained from Dark Angel Boss
      • Enchatra Pet: 35% DMG, 40% DR
        • Obtained from Enchantra Boss
      • Charitable Aragonite Pet: 50% DMG, 100% DR
        • Obtained from Donation Point Store.
  • Pet Rarity:
    • Ensured pets are difficult to obtain, untradable, and added to collection logs.
    • Pets rarity is the same as rarest item in a drop table, box or chest.
ADDITION

Upgrade System

  • Upgrade Interface Changes:
    • Weapons Category: All weapon ingredients are safe (only attachment lost on failure).
      • Verdant: 40% success rate
      • Hellfire: 35% success rate
      • Dark Angel: 30% success rate
    • Gear Category: All gear upgrade ingredients are safe (only attachment lost on failure).
      • Jinni upgrades (only attachment lost on failure).
      • Enchatra Boots: Shard lost on failure.
      • Enchatra Shield: Shards Lost on failure.
    • For Hellborn upgrades, only Jinni lost on failure (Voltstrike is safe) with a 50% chance.
  • For Vanquisher upgrades, the success rate is 100%.
  • Miscellaneous Upgrades:
    • Owner Pot: Owner Cape is safe, Cash and Eternal Pot lost on failure.
    • Blood Slayer Helm: Bloody Attachment lost on failure (80% chance).
  • Upgrade Interface Visuals:
    • Safe items will have a green glow under them.
    • Track success and failure attempts separately.
Changes

Area of Effect & Drop Rate Changes.

  • Added AOE:
    • Implemented AOE for Starter until Cursed Weapons (2x2 Radius) and Verdant until Owner Weapons (3x3 Radius).
  • Added Drop Rate Bonus to the following armor:
    • Starter: 5% DR per piece
    • Adventure: 10% DR per piece
    • Cursed: 15% DR per piece
    • Voltstrike: 20% DR per piece
    • Jinni: 25% DR per piece
    • Hellborn: 30% DR per piece
    • Forgotten: 35% DR per piece
    • Vanquisher: 40% DR per piece

Full Set Bonus Effect: Wearing the whole set for any of the armors above will grant an additional 20% DR Bonus.

  • New Hover Information:
    • Hovering over weapons shows their AOE radius.
    • Hovering over armor shows the DR bonus.
PATCH

Other Changes

Other Changes:

  • All Global Bosses now will have 30m HP.
  • All Donator Zones Global Bosses now will have 5m HP.
  • Global Bosses Cards now can be clicked on to teleport to the respective boss.
  • Added requirement message when attempting creating an instance without meeting the necessary conditions.
  • Fixed a bug that caused bosses to drop guaranteed loot.
  • Fixed a bug causing players to hit only 1-2 damage.
  • Fixed a bug causing monster HP to get stuck at 0, rendering them unattackable.
  • Updated ::bis command to open the correct BIS interface.
  • Removed unused items from the ::bis interface:
  • Changed level 45 Battlepass reward from 500k MOB tickets to 50k MOB tickets.
  • Removed Death Global Boss for now: Boss Slayer Tasks will be released soon.
  • Unlimited Prayer Scroll: Having an unlimited prayer scroll in inventory gives unlimited prayer.